3D Environment Modelling · Sem 2 · Blender · Grade A

Scimpa Office

A full-scale 3D multi-room office complex — first large-scale environment modelling project.

SDCAK2033 Environment Modelling  ·  Grade A  ·  Team Lead
Semester
Sem 2
Course
SDCAK2033Environment Modelling
Tool
Blender
My Role
Team Lead~60% of all modelling
Grade
A

Overview

A full-scale 3D environment representing a multi-room office complex: lobby hall, open workspaces, a music practice room, and exterior grounds. The pipeline covered concept and prop design through to texturing, lighting, and final rendering.

As team lead, I managed project direction and approximately 60% of all modelling — furniture props, tech props, architectural elements, and environment dressing — plus overall file management and production consistency.

Scimpa Office — Environment Preview

Pipeline Scope

Modelling

  • Furniture props: hall chairs, tables, bookcases
  • Tech props: computer peripherals, monitor setups
  • Architectural elements: walls, doors, windows, signage
  • Environment dressing: trees, plants, exterior grounds

Full Pipeline

  • Prop modelling from orthographic reference sheets (front/top/side/perspective)
  • Multi-room interior layout: lobby, open office, music room
  • Texturing: wood, glass, metal, fabric, book materials
  • Lighting and rendering to final presentation quality
  • Exterior: building façade, surrounding trees, road context

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Personal Practice

Blender & Unity AR