Blender 3D Practice
Three self-directed Blender exercises building from beginner fundamentals to stylised environment design:
- Donut — Classic Blender beginner project: procedural shading, sculpting, and particle system hair.
- Isometric Room — Stylised isometric interior scene with custom furniture, lighting, and colour palette.
- Isometric Room 2 — Second iteration with refined composition and additional environmental props.
Unity AR Practice
AR Angry Cube — Mobile AR prototype using Unity AR Foundation:
- Plane detection — AR Foundation automatically detects flat surfaces in the real world.
- Tap-to-place — user touches the screen to anchor the object at the detected position.
- Physics response — object reacts to collisions and gravity in the real-world context.